• Camera Horizontal Speed: The horizontal movement speed of the camera in the editing interface.
• Camera Vertical Speed: The vertical movement speed of the camera in the editing interface.
• Horizontal Lock: When enabled, the camera moves parallel to the ground surface
• Ground-Level Placement: When enabled, placed units are positioned flush with the terrain.
• Surface Adsorption: When enabled, placed units will snap to nearby units.
• Normalize Position After Surface Adsorption: Available only when Surface Adsorption is enabled. When enabled, units automatically rotate to align when snapping to other units.
• Center Align: When enabled, the center point of the placed unit aligns automatically with nearby units.
• Alignment Position: Specifies the coordinate system used for Center Align.
• Show Distance When Moving: When enabled, displays the unit's relative movement at the bottom of the interface while moving.
• Creation Entering Battle Range: Toggle whether to display the battle range for creations.
• Always Show Preset Points: Toggle whether Preset Points are always shown.
• Empty Object Hint Model Permanent Visibility: Toggle whether the indicator model for empty objects is always shown.
• Always Show Path: Toggle whether paths are always shown.
• Alt Copy Quantity: The number of copies created when holding Alt for batch copying.
• Environment Settings: Configure environment settings for the current scene, including background, lighting, and weather.
• Hotkey Overview: Click to view the list of available shortcut keys for the editing interface.